28 lines
1.0 KiB
JavaScript
28 lines
1.0 KiB
JavaScript
const Discord = require("discord.js")
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const fs = require("fs")
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const emotes = require ("../config/emojis.json")
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module.exports.run = async (client, message, args) => {
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if(!message.member.voice.channel) return message.channel.send(`**You're not in a voice channel ${emotes.error}**`)
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if (!args[0]) return message.channel.send(`**Please enter a music ${emotes.error}**`)
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let aSongIsAlreadyPlaying = client.player.isPlaying(message.guild.id);
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// If there's already a song playing
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if(aSongIsAlreadyPlaying){
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// Add the song to the queue
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let song = await client.player.addToQueue(message.guild.id, args.join(" "));
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message.channel.send(`**Song ${song.name} added to queue ${emotes.music}**`);
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} else {
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// Else, play the song
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let song = await client.player.play(message.member.voice.channel, args.join(" "));
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message.channel.send(`**Currently playing ${song.name} ${emotes.music}**`);
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}
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}
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module.exports.config = {
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name: "play",
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aliases: []
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} |