Bug fixes & update (v2.0.0)

This commit is contained in:
Zerio
2020-11-15 18:49:00 +01:00
committed by GitHub
parent 9fa401a622
commit 77e2badc7a

View File

@@ -1,19 +1,14 @@
const emotes = require ("../config/emojis.json");
const Discord = require("discord.js")
const emotes = require("../config/emojis.json");
exports.run = async (client, message, args) => {
exports.run = async (client, message) => {
//If the member is not in a voice channel
if(!message.member.voice.channel) return message.channel.send(`You're not in a voice channel ${emotes.error}`);
if (!message.member.voice.channel) return message.channel.send(`You're not in a voice channel ${emotes.error}`);
//If there's no music
if(!client.player.isPlaying(message.guild.id)) return message.channel.send(`No music playing on this server ${emotes.error}`);
if (!client.player.getQueue(message)) return message.channel.send(`No music playing on this server ${emotes.error}`);
//Stop player
client.player.setRepeatMode(message.guild.id, false);
client.player.stop(message.guild.id);
client.player.setRepeatMode(message, false);
client.player.stop(message);
//Message
message.channel.send(`Music stopped ${emotes.success}`);
message.channel.send(`Music stopped into this server ${emotes.success}`);
}
};