📝 Modifications handler / code / command name

This commit is contained in:
Zerio
2020-06-24 15:02:35 +02:00
committed by GitHub
parent 70fdd8c432
commit 6514c0c6aa
2 changed files with 30 additions and 21 deletions

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@@ -1,21 +0,0 @@
const emotes = require ("../config/emojis.json");
module.exports.run = async (client, message, args) => {
if(!message.member.voice.channel) return message.channel.send(`**You're not in a voice channel ${emotes.error}**`);
if(!client.player.isPlaying(message.guild.id)) return message.channel.send(`**No music playing on this server ${emotes.error}**`);
if(!args[0]) return message.channel.send(`**Please enter a number ${emotes.error}**`);
if(isNaN(args[0])) return message.channel.send(`**Please enter a valid number ${emotes.error}**`);
client.player.setVolume(message.guild.id, parseInt(args.join(" ")));
message.channel.send("**Volume set to** `" + args.join(" ") + "`" + `** ** ${emotes.success}`);
};
module.exports.config = {
name: "set-volume",
aliases: []
};

30
commands/volume.js Normal file
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@@ -0,0 +1,30 @@
const emotes = require ("../config/emojis.json");
const Discord = require("discord.js")
exports.run = async (client, message, args) => {
//If the member is not in a voice channel
if(!message.member.voice.channel) return message.channel.send(`You're not in a voice channel ${emotes.error}`);
//If there's no music
if(!client.player.isPlaying(message.guild.id)) return message.channel.send(`No music playing on this server ${emotes.error}`);
//Args
if(!args[0]) return message.channel.send(`Please enter a number ${emotes.error}`);
//Security modification
if(isNaN(args[0])) return message.channel.send(`Please enter a valid number ${emotes.error}`);
if(100 < args[0]) return message.channel.send(`Please enter a valid number ${emotes.error}`)
if(args[0] <=0) return message.channel.send(`Please enter a valid number ${emotes.error}`)
//Cannot put (-) or (+)
if(message.content.includes(".")) return message.channel.send(`Please enter a valid number ${emotes.error}`)
if(message.content.includes("+")) return message.channel.send(`Please enter a valid number ${emotes.error}`)
//Set volume
client.player.setVolume(message.guild.id, parseInt(args.join(" ")));
//Message
message.channel.send(`Volume set to \`${args.join(" ")}\` ${emotes.success}`);
}