diff --git a/commands/set-volume.js b/commands/set-volume.js deleted file mode 100644 index e257d55..0000000 --- a/commands/set-volume.js +++ /dev/null @@ -1,21 +0,0 @@ -const emotes = require ("../config/emojis.json"); - -module.exports.run = async (client, message, args) => { - - if(!message.member.voice.channel) return message.channel.send(`**You're not in a voice channel ${emotes.error}**`); - - if(!client.player.isPlaying(message.guild.id)) return message.channel.send(`**No music playing on this server ${emotes.error}**`); - if(!args[0]) return message.channel.send(`**Please enter a number ${emotes.error}**`); - if(isNaN(args[0])) return message.channel.send(`**Please enter a valid number ${emotes.error}**`); - - client.player.setVolume(message.guild.id, parseInt(args.join(" "))); - - message.channel.send("**Volume set to** `" + args.join(" ") + "`" + `** ** ${emotes.success}`); - - -}; - -module.exports.config = { - name: "set-volume", - aliases: [] -}; diff --git a/commands/volume.js b/commands/volume.js new file mode 100644 index 0000000..d249e28 --- /dev/null +++ b/commands/volume.js @@ -0,0 +1,30 @@ +const emotes = require ("../config/emojis.json"); +const Discord = require("discord.js") + +exports.run = async (client, message, args) => { + + //If the member is not in a voice channel + if(!message.member.voice.channel) return message.channel.send(`You're not in a voice channel ${emotes.error}`); + + //If there's no music + if(!client.player.isPlaying(message.guild.id)) return message.channel.send(`No music playing on this server ${emotes.error}`); + + //Args + if(!args[0]) return message.channel.send(`Please enter a number ${emotes.error}`); + + //Security modification + if(isNaN(args[0])) return message.channel.send(`Please enter a valid number ${emotes.error}`); + if(100 < args[0]) return message.channel.send(`Please enter a valid number ${emotes.error}`) + if(args[0] <=0) return message.channel.send(`Please enter a valid number ${emotes.error}`) + + //Cannot put (-) or (+) + if(message.content.includes(".")) return message.channel.send(`Please enter a valid number ${emotes.error}`) + if(message.content.includes("+")) return message.channel.send(`Please enter a valid number ${emotes.error}`) + + //Set volume + client.player.setVolume(message.guild.id, parseInt(args.join(" "))); + + //Message + message.channel.send(`Volume set to \`${args.join(" ")}\` ${emotes.success}`); + +}