28 lines
1.4 KiB
JavaScript
28 lines
1.4 KiB
JavaScript
const emotes = require("../config/emojis.json");
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const filters = require("../config/filters.json");
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exports.run = async (client, message, args) => {
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if (!message.member.voice.channel) return message.channel.send(`You're not in a voice channel ${emotes.error}`);
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if (!client.player.getQueue(message)) return message.channel.send(`No songs currently playing ${emotes.error}`);
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const filter = args[0];
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if (!filter) return message.channel.send(`Please specify a valid filter to enable or disable ${emotes.error}`);
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const filterToUpdate = Object.values(filters).find((f) => f.toLowerCase() === filter.toLowerCase());
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if (!filterToUpdate) return message.channel.send(`This filter doesn't exist ${emotes.error}`);
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const filterRealName = Object.keys(filters).find((f) => filters[f] === filterToUpdate);
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const queueFilters = client.player.getQueue(message).filters
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const filtersUpdated = {};
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filtersUpdated[filterRealName] = queueFilters[filterRealName] ? false : true;
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client.player.setFilters(message, filtersUpdated);
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if (filtersUpdated[filterRealName]) message.channel.send(`I'm **adding** the filter to the music, please wait... Note : the longer the music is, the longer this will take ${emotes.music}`);
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else message.channel.send(`I'm **disabling** the filter on the music, please wait... Note : the longer the music is playing, the longer this will take ${emotes.music}`);
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};
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