const emotes = require ("../config/emojis.json"); const Discord = require("discord.js") exports.run = async (client, message, args) => { //If the member is not in a voice channel if(!message.member.voice.channel) return message.channel.send(`You're not in a voice channel ${emotes.error}`); //If there's no music if(!client.player.isPlaying(message.guild.id)) return message.channel.send(`No music playing on this server ${emotes.error}`); //Args if(!args[0]) return message.channel.send(`Please enter a number ${emotes.error}`); //Security modification if(isNaN(args[0])) return message.channel.send(`Please enter a valid number ${emotes.error}`); if(100 < args[0]) return message.channel.send(`Please enter a valid number ${emotes.error}`) if(args[0] <=0) return message.channel.send(`Please enter a valid number ${emotes.error}`) //Cannot put (-) or (+) if(message.content.includes(".")) return message.channel.send(`Please enter a valid number ${emotes.error}`) if(message.content.includes("+")) return message.channel.send(`Please enter a valid number ${emotes.error}`) //Set volume client.player.setVolume(message.guild.id, parseInt(args.join(" "))); //Message message.channel.send(`Volume set to \`${args.join(" ")}\` ${emotes.success}`); }