Update shuffle.js
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@@ -7,7 +7,7 @@ module.exports.run = async (client, message) => {
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if(!client.player.isPlaying(message.guild.id)) return message.channel.send(`**No music playing on this server ${emotes.error}**`);
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client.player.shuffle(message.guild.id);
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return message.channel.send(`Queue shuffled ${emotes.success}`);
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return message.channel.send(`**Queue shuffled ${emotes.success}**`);
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};
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