Add files via upload

This commit is contained in:
Zerio
2020-02-01 21:24:54 +01:00
committed by GitHub
parent d3f22e7607
commit 8e1ce9f8b0
3 changed files with 70 additions and 0 deletions

21
commands/pause.js Normal file
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const Discord = require("discord.js")
const fs = require("fs")
const emotes = require ("../config/emojis.json")
module.exports.run = async (client, message, args) => {
if(!message.member.voice.channel) return message.channel.send(`**You're not in a voice channel ${emotes.error}**`)
let song = await client.player.pause(message.guild.id);
if(!client.player.isPlaying(message.guild.id)) return message.channel.send(`**No music playing on this server ${emotes.error}**`)
message.channel.send(`**Song ${song.name} paused ${emotes.success}**`);
}
module.exports.config = {
name: "pause",
aliases: []
}

28
commands/play.js Normal file
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const Discord = require("discord.js")
const fs = require("fs")
const emotes = require ("../config/emojis.json")
module.exports.run = async (client, message, args) => {
if(!message.member.voice.channel) return message.channel.send(`**You're not in a voice channel ${emotes.error}**`)
if (!args[0]) return message.channel.send(`**Please enter a music ${emotes.error}**`)
let aSongIsAlreadyPlaying = client.player.isPlaying(message.guild.id);
// If there's already a song playing
if(aSongIsAlreadyPlaying){
// Add the song to the queue
let song = await client.player.addToQueue(message.guild.id, args.join(" "));
message.channel.send(`**Song ${song.name} added to queue ${emotes.music}**`);
} else {
// Else, play the song
let song = await client.player.play(message.member.voice.channel, args.join(" "));
message.channel.send(`**Currently playing ${song.name} ${emotes.music}**`);
}
}
module.exports.config = {
name: "play",
aliases: []
}

21
commands/resume.js Normal file
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const Discord = require("discord.js")
const fs = require("fs")
const emotes = require ("../config/emojis.json")
module.exports.run = async (client, message, args) => {
if(!message.member.voice.channel) return message.channel.send(`**You're not in a voice channel ${emotes.error}**`)
let song = await client.player.resume(message.guild.id);
if(!song) return message.channel.send(`**No songs currently playing ${emotes.error}**`);
message.channel.send(`**Song ${song.name} resumed ${emotes.success}**`);
}
module.exports.config = {
name: "resume",
aliases: []
}