From 70fdd8c432bead4f2fa297fb7de0039284da1f68 Mon Sep 17 00:00:00 2001 From: Zerio <43386412+ZerioDev@users.noreply.github.com> Date: Wed, 24 Jun 2020 14:59:27 +0200 Subject: [PATCH] =?UTF-8?q?=F0=9F=93=9D=20Modifications=20handler=20/=20co?= =?UTF-8?q?de=20/=20command=20name?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- commands/loop.js | 33 +++++++++++++++++++++++++++++++++ commands/set-repeat.js | 24 ------------------------ 2 files changed, 33 insertions(+), 24 deletions(-) create mode 100644 commands/loop.js delete mode 100644 commands/set-repeat.js diff --git a/commands/loop.js b/commands/loop.js new file mode 100644 index 0000000..2336c44 --- /dev/null +++ b/commands/loop.js @@ -0,0 +1,33 @@ +const emotes = require ("../config/emojis.json"); +const Discord = require("discord.js") + +exports.run = async (client, message, args) => { + + //If the member is not in a voice channel + if(!message.member.voice.channel) return message.channel.send(`You're not in a voice channel ${emotes.error}`); + + //If there's no music + if(!client.player.isPlaying(message.guild.id)) return message.channel.send(`No music playing on this server ${emotes.error}`); + + //Repeat mode + const repeatMode = client.player.getQueue(message.guild.id).repeatMode; + + //If the mode is enabled + if(repeatMode) { + + client.player.setRepeatMode(message.guild.id, false); + + //Message + return message.channel.send(`Repeat mode disabled ${emotes.success}`); + + //If the mode is disabled + } else { + + client.player.setRepeatMode(message.guild.id, true); + + //Message + return message.channel.send(`Repeat mode enabled ${emotes.success}`); + + } + +} diff --git a/commands/set-repeat.js b/commands/set-repeat.js deleted file mode 100644 index bb095dc..0000000 --- a/commands/set-repeat.js +++ /dev/null @@ -1,24 +0,0 @@ -const emotes = require ("../config/emojis.json"); - -module.exports.run = async (client, message) => { - - if(!message.member.voice.channel) return message.channel.send(`**You're not in a voice channel ${emotes.error}**`); - - if(!client.player.isPlaying(message.guild.id)) return message.channel.send(`**No music playing on this server ${emotes.error}**`); - - const repeatMode = client.player.getQueue(message.guild.id).repeatMode; - - if(repeatMode){ - client.player.setRepeatMode(message.guild.id, false); - return message.channel.send(`**Repeat mode disabled ${emotes.success}**`); - } else { - client.player.setRepeatMode(message.guild.id, true); - return message.channel.send(`**Repeat mode enabled ${emotes.success}**`); - } - -}; - -module.exports.config = { - name: "set-repeat", - aliases: [] -};