Update (v6.0.0)

This commit is contained in:
Zerio
2021-09-23 22:22:33 +02:00
parent 4c2069cdf9
commit 5dcf2affc8
45 changed files with 418 additions and 465 deletions

View File

@@ -1,32 +1,28 @@
const { QueueRepeatMode } = require('discord-player');
module.exports = {
name: 'loop',
aliases: ['lp', 'repeat'],
category: 'Music',
utilisation: '{prefix}loop',
utilisation: '{prefix}loop <queue>',
voiceChannel: true,
execute(client, message, args) {
if (!message.member.voice.channel) return message.channel.send(`${client.emotes.error} - You're not in a voice channel !`);
const queue = player.getQueue(message.guild.id);
if (message.guild.me.voice.channel && message.member.voice.channel.id !== message.guild.me.voice.channel.id) return message.channel.send(`${client.emotes.error} - You are not in the same voice channel !`);
if (!queue || !queue.playing) return message.channel.send(`No music currently playing ${message.author}... try again ? ❌`);
if (!client.player.getQueue(message)) return message.channel.send(`${client.emotes.error} - No music currently playing !`);
if (args.join('').toLowerCase() === 'queue') {
if (queue.repeatMode === 1) return message.channel.send(`You must first disable the current music in the loop mode (${client.config.app.px}loop) ${message.author}... try again ? ❌`);
if (args.join(" ").toLowerCase() === 'queue') {
if (client.player.getQueue(message).loopMode) {
client.player.setLoopMode(message, false);
return message.channel.send(`${client.emotes.success} - Repeat mode **disabled** !`);
} else {
client.player.setLoopMode(message, true);
return message.channel.send(`${client.emotes.success} - Repeat mode **enabled** the whole queue will be repeated endlessly !`);
};
const success = queue.setRepeatMode(queue.repeatMode === 0 ? QueueRepeatMode.QUEUE : QueueRepeatMode.OFF);
return message.channel.send(success ? `Repeat mode **${queue.repeatMode === 0 ? 'disabled' : 'enabled'}** the whole queue will be repeated endlessly 🔁` : `Something went wrong ${message.author}... try again ? ❌`);
} else {
if (client.player.getQueue(message).repeatMode) {
client.player.setRepeatMode(message, false);
return message.channel.send(`${client.emotes.success} - Repeat mode **disabled** !`);
} else {
client.player.setRepeatMode(message, true);
return message.channel.send(`${client.emotes.success} - Repeat mode **enabled** the current music will be repeated endlessly !`);
};
if (queue.repeatMode === 2) return message.channel.send(`You must first disable the current queue in the loop mode (${client.config.app.px}loop queue) ${message.author}... try again ? ❌`);
const success = queue.setRepeatMode(queue.repeatMode === 0 ? QueueRepeatMode.TRACK : QueueRepeatMode.OFF);
return message.channel.send(success ? `Repeat mode **${queue.repeatMode === 0 ? 'disabled' : 'enabled'}** the current music will be repeated endlessly (you can loop the queue with the <queue> option) 🔂` : `Something went wrong ${message.author}... try again ? ❌`);
};
},
};