✨ Bug fixes & update (v2.0.0)
This commit is contained in:
@@ -1,58 +1,9 @@
|
|||||||
const emotes = require ("../config/emojis.json");
|
const emotes = require("../config/emojis.json");
|
||||||
const Discord = require("discord.js")
|
|
||||||
|
|
||||||
exports.run = async (client, message, args) => {
|
exports.run = async (client, message, args) => {
|
||||||
|
|
||||||
//If the member is not in a voice channel
|
if (!message.member.voice.channel) return message.channel.send(`You're not in a voice channel ${emotes.error}`);
|
||||||
if(!message.member.voice.channel) return message.channel.send(`You're not in a voice channel ${emotes.error}`);
|
|
||||||
|
|
||||||
//If no music is provided
|
client.player.play(message, args.join(" "));
|
||||||
if (!args[0]) return message.channel.send(`Please specify a song to play ${emotes.error}`);
|
|
||||||
|
|
||||||
const aTrackIsAlreadyPlaying = client.player.isPlaying(message.guild.id);
|
};
|
||||||
|
|
||||||
//If there's already a track playing
|
|
||||||
if(aTrackIsAlreadyPlaying){
|
|
||||||
|
|
||||||
//Add the track to the queue
|
|
||||||
const result = await client.player.addToQueue(message.guild.id, args.join(" ")).catch(() => {});
|
|
||||||
if(!result) {
|
|
||||||
message.member.voice.channel.leave()
|
|
||||||
return message.channel.send(`This song provider is not supported.`)
|
|
||||||
};
|
|
||||||
|
|
||||||
if(result.type === 'playlist'){
|
|
||||||
message.channel.send(`${result.tracks.length} songs added to the queue ${emotes.music}`);
|
|
||||||
} else {
|
|
||||||
message.channel.send(`${result.name} added to the queue ${emotes.music}`);
|
|
||||||
}
|
|
||||||
|
|
||||||
} else {
|
|
||||||
|
|
||||||
//Else, play the song
|
|
||||||
const result = await client.player.play(message.member.voice.channel, args.join(" ")).catch(() => {});
|
|
||||||
if(!result) {
|
|
||||||
message.member.voice.channel.leave()
|
|
||||||
return message.channel.send(`This song provider is not supported.`)
|
|
||||||
};
|
|
||||||
|
|
||||||
if(result.type === 'playlist'){
|
|
||||||
message.channel.send(`${result.tracks.length} songs added to the queue ${emotes.music}\nCurrently playing ${result.tracks[0].name}`);
|
|
||||||
} else {
|
|
||||||
message.channel.send(`Currently playing ${result.name} ${emotes.music}`);
|
|
||||||
}
|
|
||||||
|
|
||||||
const queue = client.player.getQueue(message.guild.id)
|
|
||||||
|
|
||||||
//Events
|
|
||||||
.on('end', () => {
|
|
||||||
message.channel.send(`There is no more music in the queue ${emotes.error}`);
|
|
||||||
})
|
|
||||||
.on('trackChanged', (oldTrack, newTrack) => {
|
|
||||||
message.channel.send(`Now playing ${newTrack.name} ... ${emotes.music}`);
|
|
||||||
})
|
|
||||||
.on('channelEmpty', () => {
|
|
||||||
message.channel.send(`Music stopped, there are no more members in the voice channel ${emotes.error}`);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|||||||
Reference in New Issue
Block a user