📝 Modifications handler / code

This commit is contained in:
Zerio
2020-06-24 14:56:45 +02:00
committed by GitHub
parent 72690ec26f
commit 1bd779b256

View File

@@ -1,18 +1,17 @@
const emotes = require ("../config/emojis.json");
const Discord = require("discord.js")
module.exports.run = async (client, message) => {
exports.run = async (client, message, args) => {
if(!message.member.voice.channel) return message.channel.send(`**You're not in a voice channel ${emotes.error}**`);
//If the member is not in a voice channel
if(!message.member.voice.channel) return message.channel.send(`You're not in a voice channel ${emotes.error}`);
if(!client.player.isPlaying(message.guild.id)) return message.channel.send(`**No music playing on this server ${emotes.error}**`);
//If there's no music
if(!client.player.isPlaying(message.guild.id)) return message.channel.send(`No music playing on this server ${emotes.error}`);
const track = await client.player.nowPlaying(message.guild.id);
const song = await client.player.nowPlaying(message.guild.id);
message.channel.send(`**Currently playing ${track.name} ${emotes.music}**`);
//Message
message.channel.send(`Currently playing ${song.name} ${emotes.music}\nProgression : [${client.player.createProgressBar(message.guild.id)}]`);
};
module.exports.config = {
name: "now-playing",
aliases: []
};
}