✨ Bug fixes & update (v2.0.0)
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@@ -1,23 +1,15 @@
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const emotes = require("../config/emojis.json");
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const Discord = require("discord.js")
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exports.run = async (client, message, args) => {
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exports.run = async (client, message) => {
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//If the member is not in a voice channel
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if (!message.member.voice.channel) return message.channel.send(`You're not in a voice channel ${emotes.error}`);
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//Get queue
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const queue = client.player.getQueue(message.guild.id);
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const queue = client.player.getQueue(message);
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//If there's no music
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if (!queue) return message.channel.send(`No songs currently playing ${emotes.error}`);
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//Message
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message.channel.send(`**Server queue ${emotes.queue}**\nCurrent - ${queue.playing.name} | ${queue.playing.author}\n`+
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(
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queue.tracks.map((track, i) => {
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return `#${i+1} - ${track.name} | ${track.author}`
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}).join('\n')
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));
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message.channel.send(`**Server queue - ${message.guild.name} ${emotes.queue}**\nCurrent : ${queue.playing.title} | ${queue.playing.author}\n\n` + (queue.tracks.map((track, i) => {
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return `**#${i + 1}** - ${track.title} | ${track.author} (requested by : ${track.requestedBy.username})`
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}).slice(0, 5).join('\n') + `\n\n${queue.tracks.length > 5 ? `And **${queue.tracks.length}** other songs...` : `In the playlist **${queue.tracks.length}** song(s)...`}`));
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}
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};
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