✨ Bug fixes & update (v2.0.0)
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@@ -1,17 +1,27 @@
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const emotes = require("../config/emojis.json");
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const Discord = require("discord.js")
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exports.run = async (client, message, args) => {
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exports.run = async (client, message) => {
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//If the member is not in a voice channel
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if (!message.member.voice.channel) return message.channel.send(`You're not in a voice channel ${emotes.error}`);
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//If there's no music
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if(!client.player.isPlaying(message.guild.id)) return message.channel.send(`No music playing on this server ${emotes.error}`);
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if (!client.player.getQueue(message)) return message.channel.send(`No music playing on this server ${emotes.error}`);
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const song = await client.player.nowPlaying(message.guild.id);
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const track = await client.player.nowPlaying(message);
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//Message
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message.channel.send(`Currently playing ${song.name} ${emotes.music}\nProgress: [${client.player.createProgressBar(message.guild.id)}]`);
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message.channel.send({
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embed: {
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color: 'RED',
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author: { name: track.title },
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footer: { text: 'This bot uses a Github project made by Zerio (ZerioDev/Music-bot)' },
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fields: [
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{ name: 'Channel', value: track.author, inline: true },
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{ name: 'Requested by', value: track.requestedBy.username, inline: true },
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{ name: 'From playlist', value: track.fromPlaylist ? 'Yes' : 'No', inline: true },
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{ name: 'Progress bar', value: client.player.createProgressBar(message, { timecodes: true }), inline: true }
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],
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thumbnail: { url: track.thumbnail },
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timestamp: new Date(),
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},
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});
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}
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};
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